Spells (3e)

NameHarm
Subschool
Descriptors
LevelClr 6, Destruction 6, Drd 7
ComponentsV, S
CastingTime1 action
RangeTouch
TargetCreature touched
Effect
Area
DurationInstantaneous
SavingThrowNone
SpellResistanceYes
Description

Harm charges a subject with negative energy that causes the loss of all but 1d4 hit points.

If used on an undead creature, harm acts like heal.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbSubject loses all but 1d4 hp.
id219
SchoolNecromancy