Spells (3e)

NameFeeblemind
SubschoolCompulsion
DescriptorsMind-Affecting
LevelSor/Wiz 5
ComponentsV, S, M
CastingTime1 action
RangeMedium (100 ft. + 10 ft./level)
TargetOne creature
Effect
Area
DurationInstantaneous
SavingThrowWill negates (see text)
SpellResistanceYes
Description

The subject’s Intelligence score drops to 1. Still, the creature knows who its friends are and can follow them and even protect them. The creature remains in this state until a heal, limited wish, miracle, or wish spell is used to cancel the effects. Creatures who can cast arcane spells or use arcane spell-like effects suffer a –4 penalty on their saving throws.

BaseSpell
XPCost
Focus
MaterialComponentsA handful of clay, crystal, glass, or mineral spheres.
BlurbSubject's Int drops to 1.
id169
SchoolEnchantment