Name | Feather Fall |
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Subschool | |
Descriptors | |
Level | Brd 1, Sor/Wiz 1 |
Components | V |
CastingTime | See text |
Range | Close (25 ft. + 5 ft./2 levels) |
Target | Any free-falling objects or creatures in a 10-ft. radius whose weight does not total more than 300 lb./level |
Effect | |
Area | |
Duration | Until landing or 1 round/level |
SavingThrow | Will negates (object) |
SpellResistance | Yes (object) |
Description | The creatures or objects affected fall slowly (though faster than feathers typically do). The rate of falling is instantly changed to a mere 60 feet a round (equivalent to the end of a fall from a few feet), with no damage incurred upon landing while the spell is in effect. However, when the spell duration ceases, a normal rate of fall resumes. The character can cast this spell with an instant utterance, quickly enough to save herself if she unexpectedly falls. Casting the spell is a free action, like casting a quickened spell, and it counts toward the normal limit of one quickened spell per round. This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item, such as a boulder dropped from the top of a castle wall, the item does half normal damage based on weight with no bonus for the height of the drop. The spell works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | |
Blurb | Objects or creatures fall slowly. |
id | 168 |
School | Transmutation |