Spells (3e)

NameFeather Fall
Subschool
Descriptors
LevelBrd 1, Sor/Wiz 1
ComponentsV
CastingTimeSee text
RangeClose (25 ft. + 5 ft./2 levels)
TargetAny free-falling objects or creatures in a 10-ft. radius whose weight does not total more than 300 lb./level
Effect
Area
DurationUntil landing or 1 round/level
SavingThrowWill negates (object)
SpellResistanceYes (object)
Description

The creatures or objects affected fall slowly (though faster than feathers typically do). The rate of falling is instantly changed to a mere 60 feet a round (equivalent to the end of a fall from a few feet), with no damage incurred upon landing while the spell is in effect. However, when the spell duration ceases, a normal rate of fall resumes.

The character can cast this spell with an instant utterance, quickly enough to save herself if she unexpectedly falls. Casting the spell is a free action, like casting a quickened spell, and it counts toward the normal limit of one quickened spell per round.

This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item, such as a boulder dropped from the top of a castle wall, the item does half normal damage based on weight with no bonus for the height of the drop.

The spell works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbObjects or creatures fall slowly.
id168
SchoolTransmutation