Spells (3e)

NameEtherealness
Subschool
Descriptors
LevelClr 6, Sor/Wiz 8
ComponentsV, S
CastingTime1 action
RangeTouch (see text)
TargetThe character and one other touched creature/three levels
Effect
Area
Duration1 minute/level (D)
SavingThrow
SpellResistanceYes
Description

As ethereal jaunt, except the character and other creatures joined by linked hands (along with their equipment) become ethereal. Besides the character, the character can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the creatures need not stay together.

When the spell expires, all affected creatures in the Ethereal Plane return to material existence.

BaseSpellethereal jaunt
XPCost
Focus
MaterialComponents
BlurbTravel to Ethereal Plane with companions.
id159
SchoolTransmutation