Spells (3e)

NameDispel Good
Subschool
DescriptorsEvil
LevelClr 5, Evil 5
ComponentsV, S, DF
CastingTime1 action
RangeTouch
TargetThe character and a touched evil creature from another plane; or the character and an enchantment or evil spell on a touched creature or object
Effect
Area
Duration1 round/level or until discharged, whichever comes first
SavingThrowSee text
SpellResistanceSee text
Description

As dispel evil, except that the character is surrounded by dark, wavering, unholy energy, and the spell affects good creatures and spells rather than evil ones.

BaseSpelldispel evil
XPCost
Focus
MaterialComponents
Blurb+4 bonus against attacks by good creatures.
id132
SchoolAbjuration