Spells (3e)

NameDetect Good
Subschool
Descriptors
LevelClr 1, Rgr 2
ComponentsV, S, DF
CastingTime1 action
Range60 ft.
Target
Effect
AreaQuarter circle emanating from the character to the extreme of the range
DurationConcentration, up to 10 minutes/level (D)
SavingThrowNone
SpellResistanceNo
Description

As detect evil, except that the spell detects good creatures, spells, and magic items, and the character is vulnerable to an overwhelming good aura if the character is evil. It does not detect undead. Also, remember that healing potions, antidotes, and similar beneficial items are not good.

BaseSpelldetect evil
XPCost
Focus
MaterialComponents
BlurbReveals creatures, spells, or objects.
id113
SchoolDivination