Spells (35e)

Name
Cure Light Wounds
Blurb
Cures 1d8 +1/level damage (max +5).
School
Conjuration
Subschool
Healing
Descriptors
Level
Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2
Components
V, S
Casting Time
1 action
Range
Touch
Target
Creature touched
Effect
Area
Duration
Instantaneous
Saving Throw
Will half (harmless) (see text)
Spell Resistance
Yes (harmless)
XPCost
Focus
Material Components
Description

When laying the character's hand upon a living creature, the character channels positive energy that cures 1d8 points of damage +1 point per caster level (up to +5).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can attempt a Will save to take half damage.