- Name
- Cure Light Wounds
- Blurb
- Cures 1d8 +1/level damage (max +5).
- School
- Conjuration
- Subschool
- Healing
- Descriptors
- Level
- Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2
- Components
- V, S
- Casting Time
- 1 action
- Range
- Touch
- Target
- Creature touched
- Effect
- Area
- Duration
- Instantaneous
- Saving Throw
- Will half (harmless) (see text)
- Spell Resistance
- Yes (harmless)
- XPCost
- Focus
- Material Components
- Description
When laying the character's hand upon a living creature, the
character channels positive energy that cures 1d8 points of
damage +1 point per caster level (up to +5).
Since undead are powered by negative energy, this spell deals
damage to them instead of curing their wounds. An undead creature
can attempt a Will save to take half damage.