Spells (35e)

Name
Command
Blurb
One subject obeys one-word command for 1 round.
School
Enchantment
Subschool
Compulsion
Descriptors
Language-Dependent, Mind-Affecting
Level
Clr 1
Components
V
Casting Time
1 action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Effect
Area
Duration
1 round
Saving Throw
Will negates
Spell Resistance
Yes
XPCost
Focus
Material Components
Description

The character give the subject a one-word command, which she obeys to the best of her ability. A very reasonable command causes the subject to suffer a penalty on the saving throw (from –1 to –4, at the DM’s discretion). Typical commands are "Flee," "Die" (which causes the subject to feign death), "Halt," "Run," "Stop," "Fall," "Go," "Leave," "Surrender," and "Rest." (A command of "Suicide" fails because "suicide" is generally used as a noun, not as a command.)