Spells (35e)

Name
Cloudkill
Blurb
Kills 3 HD or less; 4-6 HD save or die.
School
Conjuration
Subschool
Creation
Descriptors
Level
Sor/Wiz 5
Components
V, S
Casting Time
1 action
Range
Medium (100 ft. + 10 ft./level)
Target
Effect
Cloud spreads 30 ft. wide and 20 ft. high
Area
Duration
1 minute/level
Saving Throw
See text
Spell Resistance
Yes
XPCost
Focus
Material Components
Description

This spell generates a bank of fog, similar to a fog cloud except that its vapors are ghastly yellowish green and poisonous. They kill any living creature with 3 or fewer HD (no save) and cause creatures with 4 to 6 HD to make Fortitude saving throws or die. Living creatures above 6 HD, and creatures of 4 to 6 HD who make their saving throws, take 1d10 points of poison damage each round while in the cloud. Holding one’s breath doesn’t help.

Unlike a fog cloud, the cloudkill moves away from the character at 10 feet per round, rolling along the surface of the ground. (Figure out the cloud’s new spread each round based on its new point of origin, 10 feet farther away from the point of origin where the character cast the spell.) Because the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings. It cannot penetrate liquids, nor can it be cast underwater.