Spells (35e)

Name
Analyze Dweomer
Blurb
Reveals magical aspects of subject.
School
Divination
Subschool
Descriptors
Level
Sor/Wiz 6
Components
V, S, F
Casting Time
8 hours
Range
Close (25 ft. + 5 ft./2 levels)
Target
One object or creature
Effect
Area
Duration
1 round/level (D)
Saving Throw
See text
Spell Resistance
No
XPCost
Focus
The focus must be worth at least 1,500 gp.
Material Components
Description

The character discerns spells and magical properties present in a creature or object. One property, spell, or power is revealed each round, from lowest level (or weakest power) to highest (or strongest). For each spell or power, the character makes a caster level check (1d20 + caster level). If the result is equal to or higher than the spell's or power's caster level, the character identifies it. Otherwise, the character fails to identify that spell or power, and the character can check for the next one next round.

Analyze dweomer does not function when used on an artifact.

After the character analyzes one object or creature, the spell ends, even if its duration has not expired yet. Casting this spell is physically taxing; The character must make a Fortitude save (DC 21) when the spell ends or be exhausted and unable to do anything but rest for the next 1d8 hours.