Spells (35e)

Name
Symbol of Insanity
Blurb
Triggered rune makes creatures insane.
School
Enchantment
Subschool
Compulsion
Descriptors
Mind-Affecting
Level
Clr 8, Sor/Wiz 8
Components
V, S, M
Casting Time
10 minutes
Range
0 ft.; see text
Target
Effect
One symbol
Area
Duration
See text
Saving Throw
Will negates
Spell Resistance
Yes
XPCost
Focus
Material Components
Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp each.
Description

This spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane (as the insanity spell).

Unlike symbol of death, symbol of insanity has no hit point limit; once triggered, a symbol of insanity simply remains active for 10 minutes per caster level.

Note: Magic traps such as symbol of insanity are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of insanity and Disable Device to thwart it. The DC in each case is 25 + spell level, or 33 for symbol of insanity.