Spells (35e)

NameRay of Exhaustion
Subschool
Descriptors
LevelSor/Wiz 3
ComponentsV, S, M
CastingTime1 action
RangeClose (25 ft. + 5 ft./2 levels)
Target
EffectRay
Area
Duration1 min./level
SavingThrowFortitude partial; see text
SpellResistanceYes
DescriptionA black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target. The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued. A character that is already fatigued instead becomes exhausted. This spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's duration expires.
BaseSpell
XPCost
Focus
MaterialComponentsA drop of sweat.
BlurbCreature targeted by ray is immediately exhausted.
id583
SchoolNecromancy