Spells (35e)

Name
Vampiric Touch
Blurb
Touch deals 1d6/2-lvls; caster gains damage as hp.
School
Necromancy
Subschool
Descriptors
Level
Sor/Wiz 3
Components
V, S
Casting Time
1 action
Range
Touch
Target
Living creature touched
Effect
Area
Duration
Instantaneous/1 hour (see text)
Saving Throw
None
Spell Resistance
Yes
XPCost
Focus
Material Components
Description

The character must succeed at a melee touch attack. The character's touch deals 1d6 points of damage per two caster levels (maximum 10d6). The character gains temporary hit points equal to the damage the character inflicts. However, the character can’t gain more than the subject’s current hit points +10, which is enough to kill the subject. The temporary hit points disappear 1 hour later.