Name | Sympathy |
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Subschool | Compulsion |
Descriptors | Mind-Affecting |
Level | Drd 9, Sor/Wiz 8 |
Components | V, S, M |
CastingTime | 1 hour |
Range | Close (25 ft. + 5 ft./2 levels) |
Target | One location (up to a 10-ft. cube/level) or one object |
Effect | |
Area | |
Duration | 2 hours/level |
SavingThrow | Will negates (see text) |
SpellResistance | Yes |
Description | The character cause an object or location to emanate magical vibrations that attract either a specific type of intelligent creature or creatures of a particular alignment, as defined by the character. The particular type of creature to be affected must be named specificallyfor example, red dragons, hill giants, wererats, lammasu, catoblepas, vampires, etc. Larger groups, such as "goblinoids," are not specific enough. Likewise, the specific alignment must be namedfor example, chaotic evil, chaotic good, lawful neutral, or true neutral. Creatures of the type or alignment feel elated and pleased to be in the area or desire to touch or to possess the object. The compulsion to stay in the area or touch the object is overpowering. If the save is successful, the creature is released from the enchantment, but a subsequent save must be made 1d6 x 10 minutes later. If this save fails, the affected creature attempts to return to the area or object. Sympathy counters and dispels antipathy. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | 1,500 gp worth of crushed pearls and a drop of honey. |
Blurb | Object or location attracts certain creatures. |
id | 490 |
School | Enchantment |