- Name
- Summon Monster IV
- Blurb
- Calls outsider to fight for you.
- School
- Conjuration
- Subschool
- Summoning
- Descriptors
- see text
- Level
- Brd 4, Clr 4, Sor/Wiz 4
- Components
- V, S, F/DF
- Casting Time
- 1 full round
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Effect
- One or more summoned creatures, no two of which can be more than 30 ft. apart
- Area
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
- XPCost
- Focus
- Material Components
- Description
As summon monster I, except the character can summon one
creature from the 4th-level list, 1d3 creatures of the same type
from the 3rd-level list, or 1d4+1 creatures of the same type from
a lower-level list.
4th Level
- Lantern archon (celestial) LG
- Giant owl NG
- Giant eagle CG
- Celestial lion (animal) CG
- Tojanida, Small N
- Xorn, Small N
- Arrowhawk, Small N
- Magmin CN
- Imp (devil) LE
- Fiendish dire ape LE
- Fiendish dire wolf LE
- Hell hound LE
- Varguouille NE
- Fiendish viper, Medium-size CE
- snake (animal) Howler CE