- Name
- Summon Monster III
- Blurb
- Calls outsider to fight for you.
- School
- Conjuration
- Subschool
- Summoning
- Descriptors
- see text
- Level
- Brd 3, Clr 3, Sor/Wiz 3
- Components
- V, S, F/DF
- Casting Time
- 1 full round
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Effect
- One or more summoned creatures, no two of which can be more than 30 ft. apart
- Area
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
- XPCost
- Focus
- Material Components
- Description
As summon monster I, except the character can summon one
creature from the 3rd-level list, 1d3 creatures of the same type
from the 2nd-level list, or 1d4+1 creatures of the same type from
the 1st-level list.
3rd Level
- Celestial bear, black LG (animal)
- Celestial bison (animal) NG
- Triton NG
- Celestial dire badger CG
- Azer LN
- Elemental, Small N
- Thoqqua N
- Fiendish dire weasel LE
- Fiendish gorilla (animal) LE
- Fiendish snake, constrictor (animal) LE
- Fiendish boar NE
- Fiendish dire bat NE
- Fiendish lizard, giant (animal) NE
- Salamander, Small NE
- Fiendish shark, Large (animal) NE
- Fiendish viper, Small snake (animal) CE
- Fiendish crocodile (animal) CE
- Dretch CE
- Fiendish leopard (animal) CE
- Fiendish wolverine (animal) CE