- Name
- Summon Monster II
- Blurb
- Calls outsider to fight for you.
- School
- Conjuration
- Subschool
- Summoning
- Descriptors
- see text
- Level
- Brd 2, Clr 2, Sor/Wiz 2
- Components
- V, S, F/DF
- Casting Time
- 1 full round
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Effect
- One or more summoned creatures, no two of which can be more than 30 ft. apart
- Area
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
- XPCost
- Focus
- Material Components
- Description
As summon monster I, except the character can summon one
outsider from the 2nd-level list or 1d3 outsiders of the same
type from the 1st-level list.
2nd Level
- Celestial eagle (animal) CG
- Formian worker LN
- Lemure (devil) LE
- Fiendish squid (animal) LE
- Fiendish wolf (animal) LE
- Fiendish shark, NE
- Medium-size (animal)
- Fiendish viper (animal)Tiny CE
- Fiendish hyena (animal) [treat as CE wolf (animal)]
- Fiendish octopus (animal) CE