Name | Repel Vermin |
---|---|
Subschool | |
Descriptors | |
Level | Animal 4, Clr 4, Drd 4 |
Components | V, S, DF |
CastingTime | 1 action |
Range | 10 ft. |
Target | |
Effect | |
Area | 10-ft.-radius emanation centered on the character |
Duration | 10 minutes/level |
SavingThrow | None or Will negates (see text) |
SpellResistance | Yes |
Description | An invisible barrier holds back vermin. A vermin with less than one-third the character's level in HD cannot penetrate the barrier. A vermin with at least one-third the character's level in HD can penetrate the barrier if it succeeds at a Will save. Even so, crossing the barrier deals the vermin 2d6 points of damage, and pressing against the barrier causes pain, which deters less aggressive vermin. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | |
Blurb | Insects stay 10 ft. away. |
id | 397 |
School | Abjuration |