Spells (35e)

Name
Make Whole
Blurb
Repairs an object.
School
Transmutation
Subschool
Descriptors
Level
Clr 2
Components
V, S
Casting Time
1 action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One object of up to 10 cu. ft./level
Effect
Area
Duration
Instantaneous
Saving Throw
Will negates (harmless, object)
Spell Resistance
Yes (harmless, object)
XPCost
Focus
Material Components
Description

As mending, except make whole completely repairs an object made of any substance, even one with multiple breaks, to be as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized.