- Name
- Magic Weapon
- Blurb
- Weapon gains +1 bonus.
- School
- Transmutation
- Subschool
- Descriptors
- Level
- Brd 1, Clr 1, Pal 1, Sor/Wiz 1, War 1
- Components
- V, S, F, DF
- Casting Time
- 1 action
- Range
- Touch
- Target
- Weapon touched
- Effect
- Area
- Duration
- 1 minute/level
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- Yes (harmless, object)
- XPCost
- Focus
- Material Components
- Description
Magic weapon gives a weapon a +1 enhancement bonus to attack
and damage rolls. If the character is a good cleric, the cleric
of a good deity, or a paladin, the weapon is considered blessed,
which means it has special effects on certain creatures.