Spells (35e)

Name
Levitate
Blurb
Subject moves up and down at your direction.
School
Transmutation
Subschool
Descriptors
Level
Brd 2, Sor/Wiz 2
Components
V, S, F
Casting Time
1 action
Range
Personal or close (25 ft.+ 5 ft./2 levels)
Target
The character or one willing creature or one object (total weight up to 100 lb./level)
Effect
Area
Duration
10 minutes/level (D)
Saving Throw
None
Spell Resistance
No
XPCost
Focus
Material Components
Description

Levitate allows the character to move the him or herself, another creature, or an object up and down as the character wishes. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. The character can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move-equivalent action. The character cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base speed).

A levitating creature who attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has an attack roll penalty of –1, the second –2, and so on, up to a maximum penalty of –5. A full round spent stabilizing allows the creature to begin again at –1.