Name | Halt Undead |
---|---|
Subschool | |
Descriptors | |
Level | Sor/Wiz 3 |
Components | V, S, M |
CastingTime | 1 action |
Range | Medium (100 ft. + 10 ft./level) |
Target | Up to three undead, no two of which can be more than 30 ft. apart |
Effect | |
Area | |
Duration | 1 round/level |
SavingThrow | See text |
SpellResistance | Yes |
Description | This spell renders up to three undead creatures immobile. Nonintelligent undead (such as skeletons and zombies) get no saving throw; intelligent undead do. If the spell is successful, it renders the undead immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | A pinch of sulfur and powdered garlic. |
Blurb | Immobilizes undead for 1 round/level. |
id | 218 |
School | Necromancy |