- Name
- Flame Arrow
- Blurb
- Turns ammunition into fiery projectiles (+1d6 fire damage)
- School
- Transmutation
- Subschool
- Descriptors
- Fire
- Level
- Sor/Wiz 3
- Components
- V, S, M
- Casting Time
- 1 action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Fifty projectiles, all of which must be in contact with each other at the time of casting
- Effect
- Area
- Duration
- 10 min./level
- Saving Throw
- None
- Spell Resistance
- No
- XPCost
- Focus
- Material Components
- A drop of oil and a small piece of flint.
- Description
You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.