- Name
- Dispel Law
- Blurb
- +4 bonus against attacks by lawful creatures.
- School
- Abjuration
- Subschool
- Descriptors
- Chaotic
- Level
- Chaos 5, Clr 5
- Components
- V, S, DF
- Casting Time
- 1 action
- Range
- Touch
- Target
- The character and a touched evil creature from another plane; or the character and an enchantment or evil spell on a touched creature or object
- Effect
- Area
- Duration
- 1 rnd/lvl or until disch.
- Saving Throw
- See text
- Spell Resistance
- See text
- XPCost
- Focus
- Material Components
- Description
As dispel evil, except that the character is surrounded by
flickering, yellow, chaotic energy, and the spell affects lawful
creatures and spells rather than evil ones.