The character imbues inanimate objects with mobility and a semblance of life. The animated object, or objects, then attack whomever or whatever the character initially designates. The animated object can be of any nonmagical material-wood, metal, stone, fabric, leather, ceramic, glass, etc. The character can also animate masses of raw matter, such as water, a rock from a wall or a rock on the ground, as long as the volume of material does not exceed 1 cubic foot per caster level.
The spell cannot animate objects carried or worn by a creature.