- Name
- Detect Good
- Blurb
- Reveals creatures, spells, or objects.
- School
- Divination
- Subschool
- Descriptors
- Level
- Clr 1, Rgr 2
- Components
- V, S, DF
- Casting Time
- 1 action
- Range
- 60 ft.
- Target
- Effect
- Area
- Quarter circle emanating from the character to the extreme of the range
- Duration
- Concentration, up to 10 minutes/level (D)
- Saving Throw
- None
- Spell Resistance
- No
- XPCost
- Focus
- Material Components
- Description
As detect evil, except that the spell detects good creatures,
spells, and magic items, and the character is vulnerable to an
overwhelming good aura if the character is evil. It does not
detect undead. Also, remember that healing potions, antidotes,
and similar beneficial items are not good.