Spells (35e)

Name
Detect Good
Blurb
Reveals creatures, spells, or objects.
School
Divination
Subschool
Descriptors
Level
Clr 1, Rgr 2
Components
V, S, DF
Casting Time
1 action
Range
60 ft.
Target
Effect
Area
Quarter circle emanating from the character to the extreme of the range
Duration
Concentration, up to 10 minutes/level (D)
Saving Throw
None
Spell Resistance
No
XPCost
Focus
Material Components
Description

As detect evil, except that the spell detects good creatures, spells, and magic items, and the character is vulnerable to an overwhelming good aura if the character is evil. It does not detect undead. Also, remember that healing potions, antidotes, and similar beneficial items are not good.