Holy Aura
Level:   8   School:   Abjuration  
Components:   V, S, M   CastingTime:   1 action  
Duration:   Concentration, up to 1 minute   MaterialComponents:   a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text  
Bard:      Cleric:   x  
Druid:      Paladin:     
Ranger:      Sorcerer:     
Warlock:      Wizard:     
Blurb:   Creatures of your choice shed dim light and have advantage on all saving throws; other creatures have disadvantage on attack rolls.   Range:   Self  
Description:   Divine light washes out from you and coalesces in a soft radiance in a 30?foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5?foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.
Materials: A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text.  

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002