Wall of Thorns
Level:   6   School:   Conjuration  
Components:   V, S, M   CastingTime:   1 action  
Duration:   Concentration, up to 10 minutes   MaterialComponents:     
Bard:      Cleric:     
Druid:   x   Paladin:     
Ranger:      Sorcerer:     
Warlock:      Wizard:     
Blurb:   Tangled brush (60 x 10 x 5 ft.) blocks line of sight, deals 7d8 piercing dmg (half on Dex save).   Range:   120 feet  
Description:   You create a wall of tough, pliable, tangled brush bristling with needle?sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20?foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
Materials: A handful of thorns.
At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.  

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002