| Id | 91 |
|---|---|
| Name | Rakshasa |
| Size and Type | Medium-Size Outsider (Evil, Lawful) |
| Hit Dice | 7d8+21 (52) |
| Initiative | +2 (Dex) |
| Speed | 40 ft. |
| Armor Class | 21 (+2 Dex, +9 natural) |
| Attacks | 2 claws +8 melee, bite +3 melee |
| Damage | Claw 1d4+1, bite 1d6 |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Detect thoughts, spells |
| Special Qualities | Alternate form, spell immunity, vulnerable toblessed crossbow bolts, damage reduction 20/+3 |
| Saves_Fort | 8 |
| Saves_Ref | 7 |
| Saves_Will | 6 |
| Abilities | Str 12, Dex 14, Con 16, Int 13, Wis 13, Cha 17 |
| Skills | Bluff +16*, Disguise +17*, Listen +11, Move Silently +11,Perform (ballad, chant, drama, epic, plus any other five) +12, Sense Motive +10, Spot +12 |
| Feats | Alertness, Dodge |
| Climate and Terrain | Warm forest and marsh |
| Organization | Solitary |
| CR | 9 |
| Treasure | Standard coins; double goods; standard items |
| Alignment | Always lawful evil |
| Advancement | 8-14 HD (Medium-size) |
| Description |
Rakshasas speak Common, Infernal, and Undercommon. Combat Detect Thoughts (Su): A rakshasa can continuously detect thoughts as the spell cast by an 18th-level sorcerer (save DC 15). It can suppress or resume this ability as a free action. Spells: A rakshasa casts spells as a 7th-level sorcerer, and can also cast 1st-level cleric spells as arcane spells. Alternate Form (Su): A rakshasa can assume any humanoid form, or revert to its own form, as a standard action. This ability is similar to the alter self spell cast by an 18th-level sorcerer, but the rakshasa can remain in the new form indefinitely. Spell Immunity (Su): Rakshasas ignore the effects of spells and spell-like abilities of 8th level or less, just as if the spellcaster had failed to overcome spell resistance. Vulnerable to Blessed Crossbow Bolts (Ex): Any hit scored with a blessed crossbow bolt instantly slays a rakshasa. Skills: A rakshasa receives a +4 racial bonus to Bluff and Disguise checks. *When using alternate form, it gains an additional +10 circumstance bonus to Disguise checks. If reading an opponent's mind, its circumstance bonus to Bluff and Disguise checks increases by a further +4. |