| Id | 9 |
|---|---|
| Name | Basilisk |
| Size and Type | Medium-Size Magical Beast (Reptilian) |
| Hit Dice | 6d10+12 (45) |
| Initiative | -1 (Dex) |
| Speed | 20 ft. |
| Armor Class | 16 (-1 Dex, +7 natural) |
| Attacks | Bite +8 melee |
| Damage | Bite 1d8+3 |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Petrifying gaze |
| Special Qualities | |
| Saves_Fort | 9 |
| Saves_Ref | 4 |
| Saves_Will | 3 |
| Abilities | Str 15, Dex 8, Con 15, Int 2, Wis 12, Cha 10 |
| Skills | Hide +0*, Listen +7, Spot +7 |
| Feats | Alertness, Great Fortitude |
| Climate and Terrain | Any land and underground |
| Organization | Solitary or colony (3-6) |
| CR | 5 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 7-10 HD (Medium-size); 11-18 HD (Large) |
| Description |
Combat Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13. Skills: *The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings. |