Advanced search options

Monsters

id89
NamePseudodragon
SizeAndTypeTiny Dragon
HitDice2d12+2 (15)
Initiative+0
Speed15 ft., fly 60 ft. (good)
ArmorClass18 (+2 size, +6 natural)
AttacksSting +4 melee, bite -1 melee
DamageSting 1d3 and poison, bite 1
FaceAndReach2 1/2 ft. by 2 1/2 ft./0 ft. (5 ft. with tail)
SpecialAttacksPoison
SpecialQualitiesSee invisibility, telepathy, immunities, SR 19
Saves_Fort4
Saves_Ref3
Saves_Will4
AbilitiesStr 11, Dex 11, Con 13, Int 10, Wis 12, Cha 10
SkillsHide +16*, Intuit Direction +3, Listen +5, Search +2,Spot +5
FeatsAlertness
ClimateAndTerrainTemperate and warm forest
OrganizationSolitary, pair, or clutch (3-5)
ChallengeRating_Value1
TreasureNone
AlignmentAlways neutral good
Advancement3-4 HD (Tiny)
Description

A pseudodragon egg can fetch a price of up to 10,000 gp, and a hatchling as much as 20,000 gp.

Combat

Poison (Ex): Sting, Fortitude save (DC 12); initial damage sleep for 1 minute, secondary damage sleep for 1d3 days.

See Invisibility (Ex): Pseudodragons continuously see invisibility as the spell, with a range of 60 feet.

Telepathy (Su): Pseudodragons can communicate telepathically with creatures that speak Common or Sylvan, provided they are within 60 feet.

Immunities (Ex): Pseudodragons are immune to sleep and paralysis effects.

Skills: Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus to Hide checks. *In forests or overgrown areas, this bonus improves to +8.