id | 83 |
---|---|
Name | Otyugh |
SizeAndType | Large Aberration |
HitDice | 6d8+6 (33) |
Initiative | +0 |
Speed | 20 ft. |
ArmorClass | 17 (-1 size, +8 natural) |
Attacks | 2 tentacle rakes +3 melee, bite -2 melee |
Damage | Tentacle rake 1d6, bite 1d4 |
FaceAndReach | 5 ft. by 5 ft./10 ft. (15 ft. with tentacle) |
SpecialAttacks | Improved grab, constrict 1d6, disease |
SpecialQualities | Scent |
Saves_Fort | 3 |
Saves_Ref | 2 |
Saves_Will | 6 |
Abilities | Str 11, Dex 10, Con 13, Int 5, Wis 12, Cha 6 |
Skills | Hide +5*, Listen +6, Spot +9 |
Feats | Alertness |
ClimateAndTerrain | Any underground |
Organization | Solitary, pair, or cluster (2-4) |
ChallengeRating_Value | 4 |
Treasure | Standard |
Alignment | Always neutral |
Advancement | 7-8 HD (Large); 9-15 HD (Huge) |
Description |
Otyughs speak Common. Combat Improved Grab (Ex): To use this ability, the otyugh must hit a Medium-size or smaller opponent with a tentacle attack. If it gets a hold, it can constrict. Constrict (Ex): An otyugh deals automatic tentacle damage to a Medium-size or smaller opponent with a successful grapple check. Disease (Ex): Filth fever [bite, Fortitude save (DC 12), incubation period 1d3 days; damage 1d3 temporary Dexterity and 1d3 temporary Constitution.] Skills: *An otyugh receives a +8 racial bonus to Hide checks when in its lair, due to its natural coloration. |