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Monsters

id82
NameOrc
SizeAndTypeMedium-Size Humanoid (Orc)
HitDice1d8 (4)
Initiative+0
Speed20 ft. (scale mail); base 30 ft.
ArmorClass14 (+4 scale mail)
AttacksGreataxe +3 melee; or javelin +1 ranged
DamageGreataxe 1d12+3; or javelin 1d6+2
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacks
SpecialQualitiesDarkvision 60 ft., light sensitivity
Saves_Fort2
Saves_Ref0
Saves_Will-1
AbilitiesStr 15, Dex 10, Con 11, Int 9, Wis 8, Cha 8
SkillsListen +2, Spot +2
FeatsAlertness
ClimateAndTerrainAny land and underground
OrganizationGang (2-4), squad (11-20 plus 2 3rd-levelsergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)
ChallengeRating_Value0.5
TreasureStandard
AlignmentUsually chaotic evil
AdvancementBy character class
Description

Combat

Light Sensitivity (Ex): Orcs suffer a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.

Orc Characters

An orc's favored class is barbarian. Orc clerics can choose two of the following domains: Chaos, Evil, Strength, and War.