| Id | 72 |
|---|---|
| Name | Medusa |
| Size and Type | Medium-Size Monstrous Humanoid |
| Hit Dice | 6d8+6 (33) |
| Initiative | +2 (Dex) |
| Speed | 30 ft. |
| Armor Class | 15 (+2 Dex, +3 natural) |
| Attacks | Shortbow +8/+3 ranged; or dagger +6/+1 melee, snakes +3melee |
| Damage | Shortbow 1d6; or dagger 1d4, snakes 1d4 and poison |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Petrifying gaze, poison |
| Special Qualities | |
| Saves_Fort | 3 |
| Saves_Ref | 7 |
| Saves_Will | 6 |
| Abilities | Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15 |
| Skills | Bluff +11, Disguise +11, Move Silently +9, Spot +10 |
| Feats | Point Blank Shot, Precise Shot, Weapon Finesse (snakes) |
| Climate and Terrain | Any land and underground |
| Organization | Solitary or covey (2-4) |
| CR | 7 |
| Treasure | Double standard |
| Alignment | Usually lawful evil |
| Advancement | By character class |
| Description |
Combat Petrifying Gaze (Su): Turn to stone permanently, 30 feet, Fortitude save (DC 15). Poison (Ex): Snakes, Fortitude save (DC 14); initial damage 1d6 temporary Strength, secondary damage 2d6 temporary Strength. |