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Monsters

id65
NameLamia
SizeAndTypeMedium-Size Magical Beast
HitDice9d10+9 (58)
Initiative+2 (Dex)
Speed60 ft.
ArmorClass17 (+2 Dex, +5 natural)
AttacksTouch +9 melee; or dagger +11/+6 melee
DamageTouch 1 permanent Wisdom drain; or dagger 1d4
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacksSpell-like abilities, Wisdom drain
SpecialQualities
Saves_Fort7
Saves_Ref8
Saves_Will7
AbilitiesStr 10, Dex 15, Con 12, Int 13, Wis 15, Cha 12
SkillsBluff +13, Concentration +11, Hide +14
FeatsDodge, Iron Will, Mobility, Weapon Finesse (dagger)
ClimateAndTerrainAny desert, hill, andunderground
OrganizationSolitary, pair, or gang (2-4)
ChallengeRating_Value6
TreasureStandard
AlignmentUsually chaotic evil
Advancement10-13 HD (Large); 14-27 HD (Huge)
Description

Combat

Spell-Like Abilities: 1/day-charm person, major image, mirror image, and suggestion. These abilities are as the spells cast by a 9th-level sorcerer (save DC 11 + spell level).

Wisdom Drain (Su): By making a successful touch attack, a lamia permanently drains 1 point of Wisdom. Lamias try to use this power early in an encounter to make foes more susceptible to charm person and suggestion.