| Id | 582 |
|---|---|
| Name | Troll:Scrag |
| Size and Type | Large Giant |
| Hit Dice | 6d8+36 (63) |
| Initiative | +2 (Dex) |
| Speed | 20 ft., swim 40 ft. |
| Armor Class | 18 (-1 size, +2 Dex, +7 natural) |
| Attacks | 2 claws +9 melee, bite +4 melee |
| Damage | Claw 1d6+6, bite 1d6+3 |
| Face and Reach | 5 ft. by 5 ft./10 ft. |
| Special Attacks | Rend 2d6+9 |
| Special Qualities | Regeneration 5, scent, darkvision 90 ft. |
| Saves_Fort | 11 |
| Saves_Ref | 4 |
| Saves_Will | 3 |
| Abilities | Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6 |
| Skills | Listen +5, Spot +5 |
| Feats | Alertness, Iron Will |
| Climate and Terrain | Any aquatic |
| Organization | Solitary or gang (2-4) |
| CR | 5 |
| Treasure | Standard |
| Alignment | Always chaotic evil |
| Advancement | By character class |
| Description |
Scrags speak Giant. Combat Scrags have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack. Rend (Ex): If a scrag hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage. Regeneration (Ex): A scrag regenerates only if mostly immersed in water. Fire and acid deal normal damage to a scrag. If a scrag loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump. |