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Monsters

id571
NameDragon:White Dragon, Very young
SizeAndTypeSmall Dragon (Cold)
HitDice6d12+6 (45)
Initiative+0 (Dex)
Speed60 ft., fly 150 ft. (average),swim 60 ft., burrow 30 ft.
ArmorClass16 (+1 size, +5 natural)
AttacksBite +8 melee, 2 Claws +3 melee
DamageBite 1d6+1, claw 1d
FaceAndReach5 ft. by 5 ft. / 5 ft.
SpecialAttacksBreath weapon
SpecialQualitiesImmunities, cold subtype, icewalking, blindsight, keen senses
Saves_Fort6
Saves_Ref5
Saves_Will5
AbilitiesStr 13, Dex 10, Con 13, Int 6, Wis 11, Cha 6
SkillsBluff +2, Concentration +1, Diplomacy +1, Escape Artist +1, Knowledge (any) +1, Listen +6, Search +6, Spot +6
FeatsAny 2
ClimateAndTerrainAny cold land and underground
Organizationsolitary or clutch (2-5)
ChallengeRating_Value2
TreasureDouble standard
AlignmentAlways chaotic evil
Advancement7-8 HD (Small)
Description

Breath Weapon (Su): A cone of cold 20x20x20 feet long, every 1d4 rounds; damage 2d6, Reflex half DC 14.

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All white dragons are also immune to cold.

Cold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.

Icewalking (Ex): This ability works like the spider climb spell cast by a 2 level sorcerer, but the surfaces the dragon climbs must be icy. It is always in effect.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 60 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 200 feet.