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Monsters

id570
NameDragon:White Dragon, Wyrmling
SizeAndTypeTiny Dragon (Cold)
HitDice3d12+3 (22)
Initiative+0 (Dex)
Speed60 ft., fly 150 ft. (average),swim 60 ft., burrow 30 ft.
ArmorClass14 (+2 size, +2 natural)
AttacksBite +5 melee, 2 Claws +0 melee
DamageBite 1d, claw 1d3+0
FaceAndReach2 1/2 ft. by 2 1/2 ft. / 5 ft.
SpecialAttacksBreath weapon
SpecialQualitiesImmunities, cold subtype, icewalking, blindsight, keen senses
Saves_Fort4
Saves_Ref3
Saves_Will3
AbilitiesStr 11, Dex 10, Con 13, Int 6, Wis 11, Cha 6
SkillsBluff +1, Concentration +1, Diplomacy +1, Listen +3, Search +3, Spot +3
FeatsAny 1
ClimateAndTerrainAny cold land and underground
Organizationsolitary or clutch (2-5)
ChallengeRating_Value1
TreasureDouble standard
AlignmentAlways chaotic evil
Advancement4-5 HD (Tiny)
Description

Breath Weapon (Su): A cone of cold 15x15x15 feet long, every 1d4 rounds; damage 1d6, Reflex half DC 12.

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All white dragons are also immune to cold.

Cold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.

Icewalking (Ex): This ability works like the spider climb spell cast by a 1 level sorcerer, but the surfaces the dragon climbs must be icy. It is always in effect.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 30 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 100 feet.