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Monsters

id567
NameDragon:Silver Dragon, Ancient
SizeAndTypeGargantuan Dragon
HitDice34d12+238 (459)
Initiative+0 (Dex)
Speed40 ft., fly 200 ft. (clumsy)
ArmorClass39 (-4 size, +33 natural)
AttacksBite +42 melee, 2 Claws +37 melee, 2 Wings +37 melee, 1 Tail slap +37 melee; or 1 Crush +42 melee; or 1 Tail sweep +42 m
DamageBite 4d6+12, claw 2d8+6, wing 2d6+6, tail slap 2d8+18; or crush 4d6+18; or tail sweep 2d6+18
FaceAndReach20 ft. by 40 ft. / 15 ft.
SpecialAttacksBreath weapon, frightful presence, spells, spell-like abilities
SpecialQualitiesImmunities, damage reduction 15/+2, SR 29, cloudwalking, blindsight, keen senses
Saves_Fort26
Saves_Ref19
Saves_Will27
AbilitiesStr 35, Dex 10, Con 25, Int 26, Wis 27, Cha 26
SkillsBluff +63, Concentration +63, Diplomacy +62, Escape Artist +62, Jump +34, Knowledge (any) +62, Listen +34, Scry +62, Search +34, Spellcraft +34, Spot +34
FeatsAny 9
ClimateAndTerrainTemperate and warm mountains and underground
Organizationsolitary, pair, or family (1-2 and 2-5 offspring)
ChallengeRating_Value22
TreasureDouble standard
AlignmentAlways lawful good
Advancement35-36 HD (Gargantuan)
Description

Breath Weapon (Su): Either a cone of cold 60x60x60 feet long or a cone of paralyzing gas 60x60x60 feet long. It cannot use either breath weapon until 1d4 rounds later. Cold damage 20d8, Reflex half DC 34; gas damage Fortitude save (DC 34) or be paralyzed for 1d6+10 rounds.

Frightful Presence (Ex): The dragon can unsettle foes with its mere presence whenever it attacks, charges, or flies overhead. Creatures with fewer than 34 Hit Dice (except for other dragons) within 300 feet of the dragon must succeed at a Will save (DC 35) to avoid this fear effect, and remain immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.

Spells: Knows and casts arcane spells as a sorcerer of level 15, gaining bonus spells for a high Charisma score. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.

Spell-Like Abilities: 3/day-polymorph self, fog cloud, control winds; 2/day-feather fall; 1/day-control weather. A silver dragon's polymorph self works just like the spell, except that each use allows only one change, which lasts until the dragon assumes another form or reverts to its own (which does not count as a use of this ability). These abilities are as the spells cast by a 15 level sorcerer (save DC 18 + spell level).

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All silver dragons are also immune to cold and acid.

Cloudwalking (Su): The dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 300 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 1000 feet.