id | 554 |
---|---|
Name | Dragon:Red Dragon, Very old |
SizeAndType | Gargantuan Dragon (Fire) |
HitDice | 31d12+248 (449) |
Initiative | +0 (Dex) |
Speed | 40 ft., fly 200 ft. (clumsy) |
ArmorClass | 36 (-4 size, +30 natural) |
Attacks | Bite +40 melee, 2 Claws +35 melee, 2 Wings +35 melee, 1 Tail slap +35 melee; or 1 Crush +40 melee; or 1 Tail sweep +40 m |
Damage | Bite 4d6+13, claw 2d8+6, wing 2d6+6, tail slap 2d8+19; or crush 4d6+19; or tail sweep 2d6+19 |
FaceAndReach | 20 ft. by 40 ft. / 15 ft. |
SpecialAttacks | Breath weapon, frightful presence, spells, spell-like abilities |
SpecialQualities | Immunities, damage reduction 15/+2, SR 26, fire subtype, blindsight, keen senses |
Saves_Fort | 25 |
Saves_Ref | 17 |
Saves_Will | 23 |
Abilities | Str 37, Dex 10, Con 27, Int 22, Wis 23, Cha 22 |
Skills | Bluff +47, Concentration +47, Diplomacy +47, Escape Artist +46, Jump +31, Knowledge (any) +46, Listen +31, Scry +46, Search +31, Spellcraft +31, Spot +31 |
Feats | Any 8 |
ClimateAndTerrain | Temperate and warm hill, mountains, and underground |
Organization | solitary, pair, or family (1-2 and 2-5 offspring) |
ChallengeRating_Value | 20 |
Treasure | Double standard |
Alignment | Always chaotic evil |
Advancement | 32-33 HD (Gargantuan) |
Description |
Breath Weapon (Su): A cone of fire 60x60x60 feet long, every 1d4 rounds; damage 18d10, Reflex half DC 33. Frightful Presence (Ex): The dragon can unsettle foes with its mere presence whenever it attacks, charges, or flies overhead. Creatures with fewer than 31 Hit Dice (except for other dragons) within 270 feet of the dragon must succeed at a Will save (DC 31) to avoid this fear effect, and remain immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Spells: Knows and casts arcane spells as a sorcerer of level 13, gaining bonus spells for a high Charisma score. Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells. Spell-Like Abilities: 9/day-locate object; 3/day-suggestion. These abilities are as the spells cast by a 13 level sorcerer (save DC 16 + spell level). Immunities (Ex): All dragons are immune to sleep and paralysis effects. All red dragons are also immune to fire. Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save. Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 270 feet. Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 900 feet. |