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Monsters

id549
NameDragon:Red Dragon, Juvenile
SizeAndTypeLarge Dragon (Fire)
HitDice16d12+64 (168)
Initiative+0 (Dex)
Speed40 ft., fly 150 ft. (poor)
ArmorClass24 (-1 size, +15 natural)
AttacksBite +24 melee, 2 Claws +19 melee, 2 Wings +19 melee, 1 Tail slap +19
DamageBite 2d6+9, claw 1d8+4, wing 1d6+4, tail slap 1d8+13
FaceAndReach5 ft. by 10 ft. / 10 ft.
SpecialAttacksBreath weapon, spells, spell-like abilities
SpecialQualitiesImmunities, fire subtype, blindsight, keen senses
Saves_Fort14
Saves_Ref10
Saves_Will12
AbilitiesStr 29, Dex 10, Con 19, Int 14, Wis 15, Cha 14
SkillsBluff +14, Concentration +14, Diplomacy +13, Escape Artist +13, Jump +16, Knowledge (any) +13, Listen +16, Scry +13, Search +16, Spellcraft +16, Spot +16
FeatsAny 5
ClimateAndTerrainTemperate and warm hill, mountains, and underground
Organizationsolitary or clutch (2-5)
ChallengeRating_Value9
TreasureDouble standard
AlignmentAlways chaotic evil
Advancement17-18 HD (Large)
Description

Breath Weapon (Su): A cone of fire 40x40x40 feet long, every 1d4 rounds; damage 8d10, Reflex half DC 22.

Spells: Knows and casts arcane spells as a sorcerer of level 3, gaining bonus spells for a high Charisma score. Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells.

Spell-Like Abilities: 4/day-locate object. These abilities are as the spells cast by a 4 level sorcerer (save DC 12 + spell level).

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All red dragons are also immune to fire.

Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 120 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 400 feet.