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Monsters

id515
NameDragon:Copper Dragon, Adult
SizeAndTypeLarge Dragon
HitDice20d12+80 (210)
Initiative+0 (Dex)
Speed40 ft., fly 150 ft. (poor)
ArmorClass28 (-1 size, +19 natural)
AttacksBite +25 melee, 2 Claws +20 melee, 2 Wings +20 melee, 1 Tail slap +20
DamageBite 2d6+6, claw 1d8+3, wing 1d6+3, tail slap 1d8+9
FaceAndReach5 ft. by 10 ft. / 10 ft.
SpecialAttacksBreath weapon, frightful presence, spells, spell-like abilities
SpecialQualitiesImmunities, damage reduction 5/+1, SR 21, spider climb, blindsight, keen senses
Saves_Fort16
Saves_Ref12
Saves_Will15
AbilitiesStr 23, Dex 10, Con 19, Int 16, Wis 17, Cha 16
SkillsBluff +20, Concentration +20, Diplomacy +20, Escape Artist +20, Jump +20, Knowledge (any) +20, Listen +20, Scry +20, Search +20, Spellcraft +20, Spot +20
FeatsAny 6
ClimateAndTerrainTemperate and warm desert, hill, mountains, and underground
Organizationsolitary, pair, or family (1-2 and 2-5 offspring)
ChallengeRating_Value13
TreasureDouble standard
AlignmentAlways chaotic good
Advancement21-22 HD (Large)
Description

Breath Weapon (Su): Either a line of acid 5 feet high, 5 feet wide, and 5x5x80 feet long or a cone of slow gas 40x40x40 feet long. It cannot use either breath weapon until 1d4 rounds later. Acid damage 12d4, Reflex half DC 24; gas damage Fortitude save (DC 24) or be slowed for 1d6+6 rounds.

Frightful Presence (Ex): The dragon can unsettle foes with its mere presence whenever it attacks, charges, or flies overhead. Creatures with fewer than 20 Hit Dice (except for other dragons) within 180 feet of the dragon must succeed at a Will save (DC 23) to avoid this fear effect, and remain immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.

Spells: Knows and casts arcane spells as a sorcerer of level 7, gaining bonus spells for a high Charisma score. Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.

Spell-Like Abilities: 2/day-stone shape. These abilities are as the spells cast by a 7 level sorcerer (save DC 13 + spell level).

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All copper dragons are also immune to acid.

Spider Climb (Ex): The dragon can climb on stone surfaces as though using the spider climb spell cast by a 7 level sorcerer.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 180 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 600 feet.