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Monsters

id49
NameGorgon
SizeAndTypeLarge Magical Beast
HitDice8d10+24 (68)
Initiative+4 (Improved Initiative)
Speed30 ft.
ArmorClass18 (-1 size, +9 natural)
AttacksGore +12 melee
DamageGore 1d8+7
FaceAndReach5 ft. by 10 ft./5 ft.
SpecialAttacksBreath weapon, trample 1d8+7
SpecialQualitiesScent
Saves_Fort9
Saves_Ref6
Saves_Will3
AbilitiesStr 21, Dex 10, Con 17, Int 2, Wis 12, Cha 9
SkillsListen +8, Spot +8
FeatsAlertness, Improved Initiative
ClimateAndTerrainTemperate and warm land and underground
OrganizationSolitary, pair, pack (2-4), or herd (5-13)
ChallengeRating_Value8
TreasureNone
AlignmentAlways neutral
Advancement9-15 HD (Large); 16-24 HD (Huge)
Description

Combat

Breath Weapon (Su): Turn to stone permanently, cone, 60 feet, every 1d4 rounds (but no more than five times per day); Fortitude save (DC 17).

Trample (Ex): A gorgon can trample Small or smaller creatures for 1d8+7 points of damage. Opponents who do not make attacks of opportunity against the gorgon can attempt a Reflex save (DC 23) to halve the damage.