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Monsters

id489
NameDragon:Brass Dragon, Juvenile
SizeAndTypeMedium-size Dragon (Fire)
HitDice13d12+26 (110)
Initiative+0 (Dex)
Speed60 ft., fly 200 ft. (poor), burrow 30 ft.
ArmorClass22 (+12 natural)
AttacksBite +16 melee, 2 Claws +11 melee, 2 Wings +11 melee
DamageBite 1d8+3, claw 1d6+1, wing 1d4+1
FaceAndReach5 ft. by 5 ft. / 5 ft.
SpecialAttacksBreath weapon, spells, spell-like abilities
SpecialQualitiesImmunities, fire subtype, blindsight, keen senses
Saves_Fort10
Saves_Ref8
Saves_Will9
AbilitiesStr 17, Dex 10, Con 15, Int 12, Wis 13, Cha 12
SkillsBluff +9, Concentration +9, Diplomacy +9, Escape Artist +9, Knowledge (any) +8, Listen +13, Scry +8, Search +13, Spellcraft +13, Spot +13
FeatsAny 4
ClimateAndTerrainTemperate and warm desert, plains, and underground
Organizationsolitary or clutch (2-5)
ChallengeRating_Value7
TreasureDouble standard
AlignmentAlways chaotic good
Advancement14-15 HD (Medium-size)
Description

Breath Weapon (Su): Either a line of fire 5 feet high, 5 feet wide, and 5x5x60 feet long or a cone of sleep gas 30x30x30 feet long. It cannot use either breath weapon until 1d4 rounds later. Fire damage 4d6, Reflex half DC 18; cone damage Will save (DC 18) or sleep for 1d6+4 rounds.

Spells: Knows and casts arcane spells as a sorcerer of level 3, gaining bonus spells for a high Charisma score. Can also cast cleric spells and those from the Chaos and Knowledge domains as arcane spells.

Spell-Like Abilities: At will-speak with animals; 3/day-endure elements (radius 40 ft.). These abilities are as the spells cast by a 4 level sorcerer (save DC 11 + spell level).

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All brass dragons are also immune to fire.

Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 120 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 400 feet.