id | 474 |
---|---|
Name | Dragon:Blue Dragon, Wyrmling |
SizeAndType | Small Dragon |
HitDice | 6d12+6 (45) |
Initiative | +0 (Dex) |
Speed | 40 ft., fly 100 ft. (average), burrow 20 ft. |
ArmorClass | 16 (+1 size, +5 natural) |
Attacks | Bite +8 melee, 2 Claws +3 melee |
Damage | Bite 1d6+1, claw 1d |
FaceAndReach | 5 ft. by 5 ft. / 5 ft. |
SpecialAttacks | Breath weapon, spell-like abilities |
SpecialQualities | Immunities, blindsight, keen senses |
Saves_Fort | 6 |
Saves_Ref | 5 |
Saves_Will | 5 |
Abilities | Str 13, Dex 10, Con 13, Int 10, Wis 11, Cha 10 |
Skills | Bluff +4, Concentration +4, Diplomacy +4, Escape Artist +3, Knowledge (any) +3, Listen +6, Search +6, Spot +6 |
Feats | Any 2 |
ClimateAndTerrain | Temperate and warm desert and underground |
Organization | solitary or clutch (2-5) |
ChallengeRating_Value | 2 |
Treasure | Double standard |
Alignment | Always lawful evil |
Advancement | 7-8 HD (Small) |
Description |
Breath Weapon (Su): Line of lightning 5 feet high, 5 feet wide, and 5x5x40 feet long, every 1d4 rounds; damage 2d8, Reflex half DC 14; effective both on the surface and underwater. Create/Destroy Water (Sp): The dragon can use this ability three times per day. It works like the create water spell (as by a sorcerer of level 1), except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 13) or be ruined. Immunities (Ex): All dragons are immune to sleep and paralysis effects. All blue dragons are also immune to electricity. Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 30 feet. Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 100 feet. |