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Monsters

id459
NameZombie:Huge Zombie
SizeAndTypeHuge Undead
HitDice8d12+3 (55)
Initiative-1 (Dex)
Speed40 ft.
ArmorClass11 (-2 size, -1 Dex, +4 natural)
AttacksSlam +7 melee
DamageSlam 2d6+7
FaceAndReach10 ft. by 10 ft./15 ft.
SpecialAttacks
SpecialQualitiesUndead, partial actions only
Saves_Fort2
Saves_Ref1
Saves_Will6
AbilitiesStr 21, Dex 8, Con -, Int -, Wis 10, Cha 1
Skills
FeatsToughness
ClimateAndTerrainAny land and underground
OrganizationSolitary, gang (2-5), squad (6-10), or mob (11-20)
ChallengeRating_Value3
TreasureNone
AlignmentAlways neutral
Advancement9-23 HD (Huge)
Description

Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Partial Actions Only (Ex): Zombies have poor reflexes and can perform only partial actions. Thus they can move or attack, but can only do both if they charge (a partial charge).