| Id | 454 |
|---|---|
| Name | Yuan-ti:Abomination |
| Size and Type | Large Monstrous Humanoid |
| Hit Dice | 9d8+27 (67) |
| Initiative | +5 (+1 Dex, +4 Improved Initiative) |
| Speed | 30 ft., climb 20 ft., swim 20 ft. |
| Armor Class | 20 (-1 size, +1 Dex, +10 natural); or 21 (-1 size, +1 Dex, +10 natural, +1 |
| Attacks | Masterwork falchion +13/+8 melee (human arms) (or bite +12 melee if snake-headed); or master- work mighty composite long |
| Damage | Masterwork falchion 2d4+6, bite 2d6+6 and poison; or masterwork mighty composite longbow (+2) 1d8+2 |
| Face and Reach | 5 ft. by 5 ft./10 ft. |
| Special Attacks | Spell-like abilities, psionics, improved grab (if snake-headed), constrict 1d6+6 |
| Special Qualities | SR 16 |
| Saves_Fort | 6 |
| Saves_Ref | 7 |
| Saves_Will | 10 |
| Abilities | Str 19, Dex 13, Con 17, Int 18, Wis 18, Cha 16 |
| Skills | Concentration +11, 2 Craft (any two) or Knowledge (any two) +9, Hide +9*, Listen +15, Spot +15 |
| Feats | Alertness, Blind-Fight, Dodge, Expertise, Improved Initiative |
| Climate and Terrain | Warm forest and underground |
| Organization | Solitary, pair, gang (2-4), troupe (2-13 purebloods, 2-5 halfbloods, and 2-4 abominations), or tribe (20-160 purebloods, 10-80 halfbloods, and 10-40 abominations) |
| CR | 7 |
| Treasure | Double standard |
| Alignment | Usually chaotic evil |
| Advancement | By character class |
| Description |
Yuan-ti abominations are all snake (01-50 on d%) or have a single human feature, either a head (51-75) or arms (76-00). Yuan-ti speak their own language, plus Common, Draconic, and Abyssal. Improved Grab (Ex): To use this ability, a snake-headed abomination must hit with its bite attack. If it gets a hold, it can constrict. Constrict (Ex): An abomination deals 1d6+6 points of damage with a successful grapple check (using the bite attack bonus if snake-headed) against Large or smaller creatures. Spell-Like Abilities: (Human-headed) 1/day-animal trance, cause fear, deeper darkness, entangle, neutralize poison, suggestion, and polymorph other. These abilities are as the spells cast by an 8th-level sorcerer (save DC 13 + spell level). Psionics (Sp): All yuan-ti can produce the following effects at will:
Poison (Ex): Halfbloods and abominations with snake heads only-bite, Fortitude save (DC 17); initial and secondary damage 1d6 temporary Constitution. Skills: *Yuan-ti using chameleon power receive a +8 circumstance bonus to Hide checks. Yuan-ti Abomination Characters The favored class for yuan-ti abominations is cleric. Yuan-ti clerics can choose any two of the following domains: Chaos, Evil, Destruction, and Plant. |