| Id | 427 |
|---|---|
| Name | Salamander:Flamebrother |
| Size and Type | Small Outsider (Fire) |
| Hit Dice | 3d8+3 (16) |
| Initiative | +1 (Dex) |
| Speed | 20 ft. |
| Armor Class | 19 (+1 size, +1 Dex, +7 natural) |
| Attacks | Halfspear +5 melee, tail slap +3 melee |
| Damage | Halfspear 1d6+1 and 1d6 fire, tail slap 1d4 and 1d6 fire |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Heat, constrict 1d4 and 1d6 fire |
| Special Qualities | Fire subtype |
| Saves_Fort | 4 |
| Saves_Ref | 4 |
| Saves_Will | 5 |
| Abilities | Str 12, Dex 13, Con 12, Int 14, Wis 15, Cha 13 |
| Skills | Craft (metalworking) +11, Escape Artist +7, Hide +9, Listen +7, Search +7, Spot +7 |
| Feats | Multiattack |
| Climate and Terrain | Any land and underground |
| Organization | Solitary, pair, or cluster (3-5) |
| CR | 2 |
| Treasure | Standard (nonflammables only) |
| Alignment | Usually evil (any) |
| Advancement | 4-6 HD (Small) |
| Description |
Flamebrothers speak only Ignan. Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat. Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save. Skills: Salamanders receive a +4 racial bonus to Craft (metalworking) skill checks. Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons. Flamebrother Characters Flamebrothers have no favored class. They sometimes become adepts or warriors. |