id | 427 |
---|---|
Name | Salamander:Flamebrother |
SizeAndType | Small Outsider (Fire) |
HitDice | 3d8+3 (16) |
Initiative | +1 (Dex) |
Speed | 20 ft. |
ArmorClass | 19 (+1 size, +1 Dex, +7 natural) |
Attacks | Halfspear +5 melee, tail slap +3 melee |
Damage | Halfspear 1d6+1 and 1d6 fire, tail slap 1d4 and 1d6 fire |
FaceAndReach | 5 ft. by 5 ft./5 ft. |
SpecialAttacks | Heat, constrict 1d4 and 1d6 fire |
SpecialQualities | Fire subtype |
Saves_Fort | 4 |
Saves_Ref | 4 |
Saves_Will | 5 |
Abilities | Str 12, Dex 13, Con 12, Int 14, Wis 15, Cha 13 |
Skills | Craft (metalworking) +11, Escape Artist +7, Hide +9, Listen +7, Search +7, Spot +7 |
Feats | Multiattack |
ClimateAndTerrain | Any land and underground |
Organization | Solitary, pair, or cluster (3-5) |
ChallengeRating_Value | 2 |
Treasure | Standard (nonflammables only) |
Alignment | Usually evil (any) |
Advancement | 4-6 HD (Small) |
Description |
Flamebrothers speak only Ignan. Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat. Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save. Skills: Salamanders receive a +4 racial bonus to Craft (metalworking) skill checks. Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons. Flamebrother Characters Flamebrothers have no favored class. They sometimes become adepts or warriors. |