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Monsters

id424
NameOoze:Black Pudding
SizeAndTypeHuge Ooze
HitDice10d10+60 (115)
Initiative-5 (Dex)
Speed20 ft., climb 20 ft.
ArmorClass3 (-2 size, -5 Dex)
AttacksSlam +8 melee
DamageSlam 2d6+4 and 2d6 acid
FaceAndReach5 ft. by 20 ft./10 ft.
SpecialAttacksImproved grab, acid, constrict 2d6+4 and 2d6 acid
SpecialQualitiesBlindsight, split, ooze
Saves_Fort7
Saves_Ref-2
Saves_Will-2
AbilitiesStr 17, Dex 1, Con 19, Int -, Wis 1, Cha 1
Skills
Feats
ClimateAndTerrainAny marsh and underground
OrganizationSolitary
ChallengeRating_Value7
TreasureNone
AlignmentAlways neutral
Advancement11-15 HD (Huge); 16-30 HD (Gargantuan)
Description

Ooze: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.

Blindsight (Ex): An ooze's entire body is a primitive sensory organ that can ascertain prey by scent and vibration within 60 feet.

Improved Grab (Ex): To use this ability, the black pudding must hit with its slam attack. If it gets a hold, it can constrict.

Acid (Ex): The pudding secretes a digestive acid that dissolves organic material and metal quickly. Any melee hit deals acid damage. The pudding's acidic touch deals 50 points of damage per round to wood or metal objects. The opponent's armor and clothing dissolve and become useless immediately unless they succeed at Reflex saves (DC 19). The acid can dissolve stone, dealing 20 points of damage per round of contact. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds at a Reflex save (DC 19).

Constrict (Ex): A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent's clothing and armor suffer a -4 penalty to Reflex saves against the acid.

Split (Ex): Weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half the original's hit points (round down). A pudding with only 1 hit point cannot be further split.