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Monsters

Id411
NameNaga:Water Naga
Size and TypeLarge Aberration (Aquatic)
Hit Dice7d8+28 (59)
Initiative+1 (Dex)
Speed30 ft., swim 50 ft.
Armor Class15 (-1 size, +1 Dex, +5 natural)
AttacksBite +7 melee
DamageBite 2d6+4 and poison
Face and Reach5 ft. by 5 ft. (coiled)/10 ft.
Special AttacksPoison, spells
Special Qualities
Saves_Fort6
Saves_Ref5
Saves_Will8
AbilitiesStr 16, Dex 13, Con 18, Int 10, Wis 17, Cha 15
SkillsConcentration +12, Listen +10, Spellcraft +8, Spot +10
FeatsLightning Reflexes
Climate and TerrainTemperate and warm aquatic and underground
OrganizationSolitary or nest (2-4)
CR7
TreasureStandard
AlignmentUsually neutral
Advancement8-10 HD (Large); 11-21 HD (Huge)
Description

Poison (Ex): Bite, Fortitude save (DC 17); initial and secondary damage 1d8 temporary Constitution.

Spells: Water nagas cast spells as 7th-level sorcerers but never use fire spells.